人工知能
Online ISSN : 2435-8614
Print ISSN : 2188-2266
人工知能学会誌(1986~2013, Print ISSN:0912-8085)
逆算法による詰め将棋の自動創作
広瀬 正幸伊藤 琢巳松原 仁
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解説誌・一般情報誌 フリー

1998 年 13 巻 3 号 p. 452-460

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Several techniques have been developed to solve puzzle problems in conventional AI, but there are few attempts to compose problems automatically by computers. Tsume-Shogi, a mating problem of Japanese Chess, is a kind of puzzles that is created and solved according to specific rules. This paper presents a system to compose Tsume-Shogi problems by reverse method. The search space increases enormously when the reverse method is adopted, but we can reduce it by using some constraints. We conducted several experiments with our method to compose Tsume-Shogi problems and showed that our system could compose some good short Tsume-Shogi problems and some special Kyuku-Tsume problems.

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© 1998 人工知能学会
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