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〔論文〕STEAM教育推進に寄与する教育方法の開発に関する研究 ―生活科・理科における「ものづくり」の再興―
https://swu.repo.nii.ac.jp/records/7330
https://swu.repo.nii.ac.jp/records/7330a92a4e38-a61f-4760-bf51-7f49b8cb38dc
名前 / ファイル | ライセンス | アクション |
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Item type | 紀要論文 / Departmental Bulletin Paper(1) | |||||||||||
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公開日 | 2023-02-08 | |||||||||||
タイトル | ||||||||||||
タイトル | 〔論文〕STEAM教育推進に寄与する教育方法の開発に関する研究 ―生活科・理科における「ものづくり」の再興― | |||||||||||
タイトル | ||||||||||||
タイトル | Teaching Materials and Methods that Contribute to the Promotion of Science, Technology, Engineering, Art and Mathematics Education ―Reviving "Monozukuri" in Living Environment and Natural Science Studies | |||||||||||
言語 | en | |||||||||||
言語 | ||||||||||||
言語 | jpn | |||||||||||
キーワード | ||||||||||||
主題Scheme | Other | |||||||||||
主題 | Science, Technology, Engineering, Art and Mathematics | |||||||||||
キーワード | ||||||||||||
主題Scheme | Other | |||||||||||
主題 | STEAM教育 | |||||||||||
キーワード | ||||||||||||
主題Scheme | Other | |||||||||||
主題 | ものづくり | |||||||||||
キーワード | ||||||||||||
主題Scheme | Other | |||||||||||
主題 | 生活科 | |||||||||||
キーワード | ||||||||||||
主題Scheme | Other | |||||||||||
主題 | 理科 | |||||||||||
キーワード | ||||||||||||
主題Scheme | Other | |||||||||||
主題 | ティンカリング | |||||||||||
キーワード | ||||||||||||
言語 | en | |||||||||||
主題Scheme | Other | |||||||||||
主題 | STEAM | |||||||||||
キーワード | ||||||||||||
言語 | en | |||||||||||
主題Scheme | Other | |||||||||||
主題 | Education | |||||||||||
キーワード | ||||||||||||
言語 | en | |||||||||||
主題Scheme | Other | |||||||||||
主題 | "Monozukuri" | |||||||||||
キーワード | ||||||||||||
言語 | en | |||||||||||
主題Scheme | Other | |||||||||||
主題 | Living Environment Studies | |||||||||||
キーワード | ||||||||||||
言語 | en | |||||||||||
主題Scheme | Other | |||||||||||
主題 | Natural ScienceTinkering | |||||||||||
資源タイプ | ||||||||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||||||||
資源タイプ | departmental bulletin paper | |||||||||||
著者 |
白數, 哲久
× 白數, 哲久
× SHIRASU, Tetsuhisa
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抄録 | ||||||||||||
内容記述タイプ | Abstract | |||||||||||
内容記述 | The purpose of this study is to examine what constitutes effective educational materials and teaching methods in STEAM (Science, Technology, Engineering, Art, and Mathematics) education,. It is the authors’ contention that materials and teaching methods that emphasize hands-on learning are effective in creating authentic learning in Living Environment and Natural Science classes. There are, however, some nation-wide problems with “monozukuri” as it is currently used at schools in Japan, so it is necessary to design a new teaching-learning model for STEAM education. To consider the significance of STEAM education, we conducted a case study in which students made a small electric fan by hand. Results revealed problems such as that curriculum development in this area in Japan is lacking, and that systems for delivering teaching materials to children are underdeveloped. Findings also demonstrated that 1) encouraging an artistic approach and tinkering is essential in STEAM education, 2) children are motivated to use their hands and learn in depth when they are given materials manipulable with some degree of freedom and are taught to use these materials with appropriate teaching methods, and 3) learning through engineering combined with art has the potential can create a beneficial synergy which can trigger learning in science, technology, and mathematics. Results further suggested that if the teacher refrains from pre-emptive intervention and allows children to work by themselves, the teacher, as well as the children, will enjoy the process and be able to learn together. | |||||||||||
書誌情報 |
学苑 昭和女子大学紀要 en : Gakuen: The Bulletin of Showa Women’s University 号 971, p. 1-17, 発行日 2023-01-01 |
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ISSN | ||||||||||||
収録物識別子タイプ | ISSN | |||||||||||
収録物識別子 | 1348-0103 |