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YouTuber、ゲーム実況者、VTuberなどの複合的で複雑な現代文化を研究する際に有用な研究手法の提案―コロナ禍におけるVTuber「 ゾンビ先生」による情報空間のフィールドワーク―
https://doi.org/10.15100/00023608
https://doi.org/10.15100/000236086eba8b46-bc76-4fe5-9d18-ad73f30a2989
名前 / ファイル | ライセンス | アクション |
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AA1253453X-20230331-0015.pdf (1.5 MB)
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Item type | ☆紀要論文 / Departmental Bulletin Paper(1) | |||||
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公開日 | 2023-04-18 | |||||
タイトル | ||||||
タイトル | YouTuber、ゲーム実況者、VTuberなどの複合的で複雑な現代文化を研究する際に有用な研究手法の提案―コロナ禍におけるVTuber「 ゾンビ先生」による情報空間のフィールドワーク― | |||||
タイトル | ||||||
言語 | en | |||||
タイトル | Fieldwork by VTuber “Zombie Sensei” During The COVID-19 Emergency: Research Method for Complex Modern Japanese Cultures in Information Society | |||||
著者 |
岡本, 健
× 岡本, 健 |
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言語 | ||||||
言語 | jpn | |||||
キーワード | ||||||
主題 | ① バーチャルYouTuber, ② ゲーム実況者, ③ 現代文化研究, ④ メディア・コンテンツ研究 | |||||
資源タイプ | ||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||
資源タイプ | departmental bulletin paper | |||||
ID登録 | ||||||
ID登録 | 10.15100/00023608 | |||||
ID登録タイプ | JaLC | |||||
著者(英) | ||||||
en | ||||||
OKAMOTO, Takeshi | ||||||
著者 所属 | ||||||
近畿大学総合社会学部; 准教授 | ||||||
著者所属(翻訳) | ||||||
Kindai University | ||||||
版 | ||||||
出版タイプ | NA | |||||
出版タイプResource | http://purl.org/coar/version/c_be7fb7dd8ff6fe43 | |||||
出版者 名前 | ||||||
出版者 | 近畿大学総合社会学部 | |||||
書誌情報 |
近畿大学総合社会学部紀要:総社る en : Kindai Applied Sociology Review : Social 巻 11, 号 2, p. 15-30, 発行日 2023-03-31 |
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ISSN | ||||||
収録物識別子タイプ | ISSN | |||||
収録物識別子 | 21866260 | |||||
抄録 | ||||||
内容記述タイプ | Abstract | |||||
内容記述 | [Abstract] The purpose of this paper is twofold: first, to clarify the nature of communication surrounding VTubers, and second, to propose methods and materials for approaching such research subjects. For this purpose, the author’s actual activities as a VTuber “Zombie Sensei” will be organized. In doing so, I will describe in as much detail as possible, including peripheral information and processes. This will provide basic knowledge for research on contemporary and intricately intertwined cultural phenomena such as YouTubers, VTubers, esports, Game streamer, Analog games, and TRPGs. | |||||
内容記述 | ||||||
内容記述タイプ | Other | |||||
内容記述 | 原著論文 Articles 専攻: 観光学,メディア・コンテンツ研究 |
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フォーマット | ||||||
内容記述タイプ | Other | |||||
内容記述 | application/pdf |